Filed under Mobile

Gaming in 2014

Gaming is something the Smithsonian is just getting into with the new games coming out of SSEC and the new gaming listserv and meet-ups. I am hopeful that there will be more exciting things to come for the future of gaming at the Smithsonian. In that line of thought, let’s look at what others think is in … Continue reading

Mobile Marketing Resources

During my internship at the Smithsonian Mobile Strategy and Initiatives Program I have been working on create plans, guidelines and suggestions for units on marketing their mobile products with traditional and social media around the Smithsonian. Here below are listed the different resources that I have been pulling together: SI Mobile Marketing Plan (draft); Mobile … Continue reading

Marketing the app: a toolkit

As many museums all over the world “mobilize”, creating mobile versions of their websites and mobile apps, they come to ask for tips and guidelines for the promotion of their mobile products. Although visitors increasingly expect museums to provide Wi-Fi and connected services, they do not automatically assume museums have apps available to support and … Continue reading

Game-Changing Tablet?

The Aakash tablet is coming to the US. This super cheap tablet ($39 and up) is in it’s second, and more useful iteration. The first version of the tablet was slow and unresponsive, but this one has just enough ability – a 1.2 gigahertz dual-core processor, up to 32 gigabytes of storage – to make it useable … Continue reading

Open mic event: “Mobile as a dimension of everything: cross-platform thinking in museums” | Tuesday 14th January 2014

On Tuesday 14th January SI Mobile hosted an open microphone event dedicated to the latest mobile projects in museums around the Washington DC area. Students and professors from the Masters in Museum Studies program from the University of Toronto attended and participated. The discussion revolved around (but was not restricted to) a series of central questions: … Continue reading

Research in Action

A guest post from Francine Clément, who writes about museums and technologies at Thot cursus, an online magazine dedicated to digital culture and learning. Also a professor in the Museum Techniques department at College Montmorency (Quebec), she will be coming to DC to conduct the next part of a research about development, production and management … Continue reading

SI Mobile Annual Review, Monday December 2th

The SI Mobile Annual Review tool place on Monday December 2 at the National Museum of American Indian, room 4018/4019 (4th floor). Here are the recordings of the presentations and the showcase that took place in the afternoon. Welcome by Nancy Proctor Lee Glazer and Maya Foo: the Peacock Room Comes to America Valeria Gasparotti: … Continue reading

The Access App Platform

WATCH THE VIDEO Nancy Proctor, Head of Mobile Strategy and Initiatives for the Smithsonian, and Halsey Burgund, sound artist and creator of, discuss the Access App project, its origins and aims as part of their proposal to MuseumNext 2014. This project is currently seeking partners and funding. Below is a draft project proposal; we … Continue reading

New Date: Usability Speed Testing Workshop

The Usability Speed Testing Workshop originally planned for Jan 8 will now be part of the User Experience Community Summit organized by the DigitalGov University on Jan 28 from 9.00 to 12.00 at the US General Services Administration. Topics of the event will include: Getting Management to Understand and Buy into Usability The PRA and … Continue reading